Monthly Archives: February 2008

Friday Cat Blogging

One of the things lots of bloggers seem to do is post pictures of cats on Fridays.

I don't have a cat, but this cat pix seemed fun.

Posted in Science/Medicine | 3 Comments

BankUnited Blacklists 191 Miami Condos

I don’t pretend to understand the ins and outs of the Miami real estate market, and especially not the condo market (which seems largely divorced from the single-family housing market), but this looks like a big deal to me: via Eye On Miami, the news that BankUnited blacklists 191 condo projects.

Posted in Econ & Money: Mortgage Mess, Miami | Comments Off on BankUnited Blacklists 191 Miami Condos

A Valentines Day Love Story

Sweetheart Deal

Posted in Politics: McCain | 1 Comment

The GOP Slogan: “No, You Can’t”

Equal time for the GOP: NO, YOU CAN'T — NO, SE PUEDE.

Posted in Politics: US: 2008 Elections | 2 Comments

McCain Votes Against Banning Waterboarding

Maverick Fails The Test: McCain Votes Against Waterboarding Ban.

He was against torture before he voted for it.

Posted in Politics: McCain, Torture | 6 Comments

Spore: First-Ever “Massively Online Singleplayer Game”

Interesting pre-review of the long-awaited Spore, due out in stores in September. bit-tech.net | Spore: Hands-on Preview – Pollinated Content.

Most interesting comment:

one of the coolest and most interesting things about the game on both a technical and casual level [is] the [Pollination] system by which Spore is creating a whole new genre — Massively Online Singleplayer.

Yeah, that seems like a contradiction. Bear with us and let us explain.

Every time a player starts a game in Spore they're given a new planet. The planet is the same every time and serves as little more than a blank slate for the creatures to play on.

Except, it isn't always the same and, although the landscape is always basically the same, the types of other animals and vegetation are actually sourced from other Spore players. Their content spills over into your game to keep things fun and perpetually new but, in order to accommodate to casual gamers and those who don't actually want to play multiplayer, those players aren't actually in control of their content.

Posted in Virtual Worlds | Comments Off on Spore: First-Ever “Massively Online Singleplayer Game”